Mystical horns ============== By playing a goat horn you can summon mystical creatures and phenomenons. Depending on a tune the goat horn emits you can get different results. Some can be useful, some adorable, and some can bring chaos to the Overworld. So remember to use them wisely. In order to summon creatures/phenomenons, you need an artefact (a necessary item). Some goat horns require to drop the items on the ground, some must be held in offhand. To summon, hold a goat horn in your mainhand and play it. .. tabularcolumns:: p{0.5\linewidth}p{0.5\linewidth}p{0.5\linewidth} .. list-table:: **Mystical horns combinations** :name: mystical-horns-powers :widths: 1, 1, 1 :class: longtable :header-rows: 1 :align: center * - **Horn sound** - **Artefact** - **What you summon** * - **Ponder** - 32x Spore blossom (d) - 4x blue Axolotl * - **Sing** - 64x Amethyst shard (d) - 4x Allay * - **Seek** - 16x Iron ingot + 1x Carved pumpkin (d) - 1x Iron golem * - **Feel** - 16x Lightning rod (h) - 1x Lightning bolt per each entity * - **Admire** - 16x Pointed dripstone (h) - 1x ring of Fangs * - **Call** - 16x TNT (h) - 1x TNT per each entity * - **Yearn** - 64x Bone + 4x Skeleton skull (d) - Four Horsemen * - **Dream** - 1x Totem of undying + 1x Skeleton skull (d) - 1x Illusioner *(d) means you need to drop items on the ground* *(h) means you nead to hold an item in offhand* This power is available for versions 1.19 and later.